Associate Programmer
Our Mission
Radical Forge is a UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021 the company created their first original IP, 'Bright Paw', which was published on PC, Nintendo Switch, Xbox One/Series S/X, Google and iOS by Rogue Games. We are currently working on our newest IP, Southfield, which you can look forward to playing soon!!
Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
Your Mission
The role requires you to work collaboratively alongside other disciplines to carry out project work. We are seeking an enthusiastic team player with a solid programming foundation and a willingness and curiosity to keep learning.
As an Associate Generalist programmer you should be eager to tackle a diverse range of tasks from gameplay to UI, to optimisation and bug fixing, depending on the project’s needs.
You should have a good grasp of working in a game engine with an understanding of its various systems. You should be comfortable with 3D math to solve gameplay tasks.
Associate Programmers report to the Lead Programmer.
Skills & Experience
Gameplay Systems - Able to work across a variety of gameplay systems such as character movement/controls, UI implementation, and audio implementation.
Investigating Bugs and Issues - Can investigate and identify bugs in existing systems, and is able to make changes to implement fixes or communicate their findings.
Task Management - Able to work with more senior members of code to assess scale and scope of tasks, as well as prioritisation of work. Keeping tasks up to date and communicating promptly with leads if anything is unclear or if any issues arise.
Source Control - Experience with at least one industry standard source control system such as Git/Perforce etc.
Game Engine Competency - Has experience in at least one industry standard game engine and understands its processes, including features outside of the coder role. Able to utilise this knowledge to communicate and work with other disciplines.
Performance & Optimisation - Has an understanding of game optimisation constraints and aims to work within them. Has experience with working to identify or investigate performance issues and takes care to write performant code.
Code Review - Participate in code reviews to discuss feedback on your own code, and be able to explain your approach. Able to review other’s code to the project standards.
Requirements
Game engine experience (eg Unreal, Unity)
Knowledge of a scripting language (C++ / C#)
Knowledge of an IDE (Rider, Visual Studio)
The role will initially be a 12-month Fixed Term contract with the potential to extend after this.
This role is fully remote within the UK.
We will require all applicants to have a pre-existing right to work in the UK.
Equal Opportunities Promise
All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider employment for qualified applicants with criminal records in accordance with applicable law.
- Department
- Programming
- Locations
- Remote within the UK
- Remote status
- Fully Remote
- Number of open roles
- 1
KICK ASS BENEFITS
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Open & Honest
We keep our employees in the loop every month about where we are heading as a studio and what's going on behind the scenes.
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Flexible Working
We offer flexible work hours with the option to work from home part-time or always.
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Employee Health Benefits
We offer private healthcare, including a cash plan to help with day-to-day health costs such as dental, optical, physiotherapy, and more.
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First Fridays
Every first Friday of the month, we bring people together for an all-hands meeting to share info and updates across current projects, as well as working on new IP ideas and pitches together.
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Time to Yourself
Not feeling it this morning? Then, take one of your two annual Duvet Days. Plus, you get an extra holiday day for each year of service and an optional yearly charity day for everyone.
OUR CULTURE
We offer a safe-haven for your creativity, where you’ll be treated with fairness, respect and honesty. We take that stuff really seriously. We’re transparent with all our staff about what we’re doing and where we’re going, and our leadership keep you in the loop.
We’re inclusive too. We’re devotedly LGBTQ+ and POC friendly, and we know the best teams are diverse ones where everyone feels accepted and supported.
Speaking of support, we’ve partnered with the mighty Safe in Our World to continuously educate our understanding of mental health so we can better serve our team. We also have trained mental health first aiders throughout the studio, and provide private healthcare that includes access to therapy and GPs.