Technical Animator -Art & Animation Support Pipeline
Work with our client, an international AAA Studio’s to develop Motion Capture tools and workflows for our internal outsource animators and artists.
Our Mission
Radical Forge is a Middlesborough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021 the company created their first original IP, 'Brightpaw', which was published on PC, Nintendo Switch, Xbox One/Series S/X, Google and iOS by Rogue Games.
Since its beginnings in 2017, the company has grown to over 70 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
Your Mission
• Develop Motion Capture tools and workflows for our internal outsource animators and artists.
o Work alongside animators to create Motion Capture Animation tools to support Motion Builder to Maya workflows
o Advocate for Animation and Art pipeline needs alongside peers on the Technical Art team and Technical Art Director
o Help design complex skeleton and control rig toolsets to work with our proprietary rigging pipeline
o Implement techniques to solve character and animation challenges identified by game designers
o Support motion capture specialists to resolve technical motion capture issues
o Develop automation tools and pipelines to handle volume motion capture assets
• Collaboratively identify and address technical challenges for facial animation workflows in our customizable character pipeline
o Work with stakeholders on Character, Animation and Tech Art teams to ensure dependencies and integrations are considered for future implementation plans
o Work to integrate dynamic facial animation shader systems with character customization shader requirements
o Provide integration solutions for procedural facial animations systems such as SGX and facial capture systems such as Faceware.
• Provide technical insight and support while attending meetings related to Animation and Art outsourcing initiatives
• Seek to understand animation initiatives and advocate for tooling needed in cooperation with Tech Art
• Provide support and training to users
• Document workflows and advocate best practices
Ideal Applicant
• Fluent in Python
• Deep, technical understanding of Maya
• Solid understanding of Motion Builder and motion capture files.
• Solid understanding of Art and Animation pipelines
• Strong math skills
• Solid technical background and an ability to design and implement systems
• Excellent troubleshooting skills
• Self-sufficient and independent
• Strong communication and time management skills
• Familiarity with common data formats: XML/JSON/etc.
• Familiarity with common 3D data formats: OBJ/FBX/USD/etc.
• Experience working with Maya’s OpenMaya python API
• Experience working in various programming languages
• MMO or GaaS experience
• Experience with procedural authoring tools such as Houdini or World Machine
• Experience working with and supporting outsourcing providers
• Linear algebra
• Familiarity with reality capture methods
• PyQt/PySide
• Perforce
• General interest in contemporary CGI techniques.
This Role can be office based or fully remote.
Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!
- Remote status
- Fully Remote
- Number of open roles
- 1
Radical Benefits
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Open & Honest
We keep our employees in the loop every quarter about where we are heading as a studio and what's going on behind the scenes.
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Flexible Working
We offer flexible work hours with the option to work from home part-time or always.
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Employee Health Benefits
We offer private healthcare, including a cash plan to help with day-to-day health costs such as dental, optical, physiotherapy, and more.
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First Fridays
Every first Friday of the month, everyone is free to work on group projects, self-directed learning, research games, and share what they've learned.
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Well-being Allowance
Employees are able to claim back up to £50 a month for personal health and well-being costs. This includes gym and sports memberships.
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Fitness Workshops
We regularly have yoga and PT classes for all staff to get involved in. We also run online sessions for remote employees.
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Paid Game Subscription Service
We reimburse our employees for a chosen game subscription service. This can be Switch Online, Xbox Game Pass, Prime Gaming, Apple Arcade or similar.
Our Workplace Culture
We believe everyone does their best work when they enjoy what they are doing. We aim to provide a space where you can help us create the best games possible with a team you can bond with.
Technical Animator -Art & Animation Support Pipeline
Work with our client, an international AAA Studio’s to develop Motion Capture tools and workflows for our internal outsource animators and artists.
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