Content Systems Designer
Work with our client, an international AAA Studio, to be Responsible for the development of our level design toolbox.
Our Mission
Radical Forge is a Middlesborough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021 the company created their first original IP, 'Brightpaw', which was published on PC, Nintendo Switch, Xbox One/Series S/X, Google and iOS by Rogue Games.
Since its beginnings in 2017, the company has grown to over 70 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.
Your Mission
• Responsible for development of our level design toolbox: a modular suite of player objectives that don't fit into pure combat or dialogue. These drive the creation of non-combat content or puzzles, add complexity to combat encounters, and establish needed content variety.
• Develop in-engine examples and standards, and help drive cross-disciplinary efforts to create the level design toolbox library.
• Collaboration with multi-disciplinary team to improve and expand systems and functionality for the level design toolbox, that needs to serve a live project for years to come.
• Partners closely with our Content and Tech Designers on the project to establish clear needs and solutions across content for the level design toolbox.
• Understanding of a wide view of the content and design of the project, understanding our player experience and high-level goals and how the level design toolbox helps achieve those.
• Work with the Lead Content Systems Designer to establish criteria for new gameplay experiences leveraging the level design toolbox.
• Actively partner with our scripting team, helping establish best practices for development and scripting of the level design toolbox.
• Provide flexibility with the level design toolbox and options for Content developers with ease of use in mind.
• Reports directly to the Lead Content Systems Designer.
Ideal Applicant
•4+ years related experience.
•Broad gameplay design knowledge
•Experience in environments developing content systems and tools
•Experience scripting, either visual or other forms
•Ability to drive collaboration and consensus across multiple disciplines
•Strong organization, verbal, and written communication skills
•Deeply creative with a great sense of what makes gameplay fun
•Excellent sense of gameplay pacing and level design skills
•Comfortable with a development schedule that is playtest-driven and focused on iteration and polish
Skills Summary
•Experience developing Open World games
•Management experience in a design role
•Development experience on a multiplayer, online game
•Hands on experience building gameplay features with other designers/engineers, either with scripting, data, or other content authoring tool
This role can be based in office or Fully remote.
We will require all applicants to have a pre-existing right to work in the UK/EU.
Remote working is only available for those based in the UK/EU with a right to work in the UK/EU.
Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!
Equal Opportunities Promise
All employment decisions are made without regard to race, colour, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider employment for qualified applicants with criminal records in accordance with applicable law.
- Department
- Design
- Locations
- Middlesbrough
- Remote status
- Fully Remote
Radical Benefits
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Open & Honest
We keep our employees in the loop every quarter about where we are heading as a studio and what's going on behind the scenes.
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Flexible Working
We offer flexible work hours with the option to work from home part-time or always.
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Employee Health Benefits
We offer private healthcare, including a cash plan to help with day-to-day health costs such as dental, optical, physiotherapy, and more.
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First Fridays
Every first Friday of the month, everyone is free to work on group projects, self-directed learning, research games, and share what they've learned.
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Well-being Allowance
Employees are able to claim back up to £50 a month for personal health and well-being costs. This includes gym and sports memberships.
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Fitness Workshops
We regularly have yoga and PT classes for all staff to get involved in. We also run online sessions for remote employees.
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Paid Game Subscription Service
We reimburse our employees for a chosen game subscription service. This can be Switch Online, Xbox Game Pass, Prime Gaming, Apple Arcade or similar.
Our Workplace Culture
We believe everyone does their best work when they enjoy what they are doing. We aim to provide a space where you can help us create the best games possible with a team you can bond with.
Content Systems Designer
Work with our client, an international AAA Studio, to be Responsible for the development of our level design toolbox.
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